The Covenant of Dankmar
(Last update: 11/4/96)
(this page written by Mark Shirley)
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Symbol: A seven-pointed star containing 3 moons, full, crescent and new
Season: Winter
Year Founded: approx 1000AD
House Affiliation: Ex Miscellanea
Aura: +8
Members:
There are eleven Magi at Dankmar:
- Shadrith, Orbus, of House Ex Miscellanea (Deceased 1229AD)
- Orphedra, filia Shadrith, of House Ex Miscellanea
- Jiphella, filia Shadrith, of House Ex Miscellanea
- Larinda the Elder, filia Shadrith, of House Ex Miscellanea
- Kassandra filia Shadrith, of House Ex Miscellanea
- Dernia filia Shadrith, of House Ex Miscellanea
- Amelia filia Jiphella, of House Ex Miscellanea
- Larinda the Younger, filia Larinda, of House Ex Miscellanea
- Maushmet Gudrun-aryu of House Bjornaer
- Surcula, filia of Altonitus, of House Verditius
- Ballator filius Caeral of House Tytalus
Defence: +5
Watch: -4
Contacts: -1
Morale: -1
Number of Grogs: 13
Library
Specialized in Rego, Corpus and Mentem, high scores in Perdo, Muto, Herbam,
Imaginem and Animal.
Major Lores: Herbalism, Faerie Lore, Faerie Magic, Alchemy,Occult Lore.
Location
Located in a small wood (about 2 miles in diameter) north of the Perpignan -
Canet-Plage road. The wood is known to be protected by many mundane traps as
well as a powerful version of "The Shrouded Glen". Fell beasts
periodically roam the forest, and at night it is haunted by the sluagh, a
host of spirits summoned by Shadrith.
Fortress
A low wall surrounds the seven squat towers that now house the Dankmar Witches
and the dingy grog barracks, the rest of the Magi dwell in caverns beneath the
covenant, hollowed out with the help of an elemental called the Rockgrinder.
Inhabitants
Shadrith, Orbus, House Ex Miscellanea (Deceased 1229AD)
This truly wicked old woman, originally from Loch Leglean, was cast out of
House Merinita for unspecified acts with the Unseelie Court. She joined Ex
Miscellanea and continued her studies with the dark fay, using their magic to
unnaturally prolong her life (but not her youth) - she was believed to be well
over two and a half centuries old at the time of her death. It is not
generally known how she died, but it was by the hand of Charles, an archer of
Malinbois. Shadrith was an arch enemy of Caitlin Suil Uaine - if this is true,
then Shadrith certainy knows how to pick her enemies! It also gives a measure
of her power - the two fought Wizard's War on no less than three occasions.
Orphedra, filia Shadrith, House Ex Miscellanea
Descended from a long line of witches, although she is the first to enter the
Order, partially trained in Hermetic ways by the outcast Shadrith. She appears
to be exceedingly old, in fact the archetypal witch, with a hunchback and grey
lanky hair. She is the mother of Jiphella. Orphedra feels no loyalty to her
parens, or even her own family, who make up the majority of the covenant.
Jiphella, filia Shadrith, House Ex Miscellanea
A grossy fat woman with greasy black hair that is usually tied back. She has a
carefully cultured smile that tends to put others at ease. She is incredibly
nosey, and probably has far too much to do with mortals than the Code allows.
She is the natural mother of Larinda (the Elder), Dernia and Amelia, and
resented Shadrith's mandate that her children were trained by the old woman,
so she left the covenant for seven years after Amelia's seventh birthday, so
that she could raise her Hermetically herself.
Larinda the Elder, filia Shadrith, House Ex Miscellanea
Larin is totally unlike her mother. She is well versed in the arts of
herbalism, but uses them only for good. She is the only one of her family to
show any interest in the Faerie arts, but sticks strictly to dealing with the
Seelie Court. She is often mistaken for a peasant girl, with her long golden
hair and buxom figure. She plays the part of a dim-witted peasant as well.
Kassandra and Larinda the Younger are her natural children, by Ferrun Cato,
an ex-Consors of Malinbois. Since his death at the hands of Crusaders, she has
returned to Dankmar.
Kassandra, filia Shadrith, House Ex Miscellanea
This young witch is a strong force behind the covenant. She is horrified at
her family's excesses, and their callous attitude to everything but the Art,
and due to her outspoken nature she has caused a rift among the Magae, with
herself, her mother and her sister on one side, and the other 4 witches firmly
on the other. The rest of the covenant are trying to stay neutral in the power
struggle, but both sides have a lot to offer. Kassandra has inherited none of
her mother's good looks, being rather big-boned and plain. However she has a
forceful personality, and is a skilled and persuasive orator. In her magics
she favours the Earth and Sky, and is a powerul weather-witch.
Dernia, filia Shadrith, House Ex Miscellanea
Dernia is a succubus. Not the diabolic kind, but in some ways even worse. She
enjoys causing man to fall hopelessly in love with her, and then rejecting
them for another. Her great love is that of Mentem magics, but she rarely
needs to resort to bewitchment, for she has been blessed by The Mother with
stunning looks that all men find irresistable. Her sexual liasons form one of
the sources of vis for Dankmar - the aborted foeti (they never make it to full
term due to her longevity potion) are Corpus vis. Dernia is ruthless in her
affections, and at least one prominent merchant has committed suicide after
her rejection.
Amelia, filia Jiphella, House Ex Miscellanea
Amelia was a member of Malinbois for some time, before an unfortunate event
with Unseelie fay left her open to ridicule, and she could bear it no longer,
so she returned to her mother's covenant. The fay cursed her to have the legs
of a chicken, and despite all her family's magic, the curse has proved
resistant to dissipation.
Larinda the Younger, filia Larinda, House Ex Miscellanea
Newly out of apprenticeship, Larinda is very similar to her mother - the two
could easily be mistaken for sisters. She shares with her late father an
intuitive knowledge of natural things, and spends most of her time in one
forest or another learning her magical arts.
Maushmet Gudrun-aryu, House Bjornaer
Upon passing her Gauntlet, Hjodlin, filia Gudrun set off for Egypt fascinated
by the tales of Bast and Sekhmet who she resembled in Heart-Shape. While there
she learnt several secrets of Egyptian magic, as well as befriending her
constant companion, a vulture named Seshtat. Maushmet, as she now prefers to
be called, is a big boned woman with red hair and green eyes. This
valkyrie-type visage seems incongruous dressed as a warrior of Ancient Egypt.
Surcula, filia Altonitus, House Verditius
A tiny woman, no more than 4' tall, with a swollen and red left eye, giving
her an evil visage. Many of her House scorn her interest in her craft, but
most will grudgingly accept that there are few better brewers of potions
around. This is just a side-line of her great work, which is pursuing advances
into the Essential Nature of Inanimata.
Ballator, filius Caeral, House Tytalus
Virtually nothing is known of this Magus. It is assumed that Ballator (despite
the masculine gender of the name) is female, as are all the Magae of Dankmar,
but she has never been seen, and Caeral died during the destruction of his
home covenant in the Stonehenge Tribunal, so little light can be shed.
Ballator never turns up to Tribunal meetings.
Outside Relations
For the last half century, Dankmar has had very little to do with the outside
world. Recently however, a change has been seen. Jiphella and Kassandra are
common visitors to nearby Perpignan, although the laviscious Dernia prefers
the port of Canet-Plage. Orphedra has been seen frequently in Belābre, in
the company of the dashing young Captain Chartez, who lead the Crusaders when
they were resident in that town. Dankmar are up to something, but no-one is
sure what.
Mystical Attributes
As so little is known about the covenant, it is difficult to say what
enchantments they have at their beck and call. Certainly evidence of a number
of elemental spirits have been seen, believed to be the work of Shadrith. A
perpetual fire burns in the centre of the covenant, though it sheds no smoke.
What else there is is a matter of conjecture.
Mundane Resources
It is probable that Dankmar have forged alliances with the outside world
recently, but most of their gold (and they seem to have copius amonts of the
stuff) is derived from when they were an Autumn covenant, and lies in coffers
below the fortress, in a deep vault.
Obligations
None.
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